Nadia was Here has been updated with a new optional boss fight and a new spell for Tereshan.
Nadia was Here is an RPG that runs in the vein of the classic 8 and 16 bit eras, inspired by gems like Golden Sun, Final Fantasy and many others. However, by changing some fundamental aspects, Nadia was Here combines old school experiences with modern day indie game mechanics.
Join the heroes of Nadia was Here on their quest. Fight epic battles with a battle system unlike any other, and develop your heroes in a completely new way. Explore a diverse world filled with classic dungeons and solve puzzles to unravel the mystery that plagues Amytah.
Mixing elements from time-management games and classic turn-based goodness for a truly unique real time experience.
Growing through learning new skills instead of leveling up, eliminating the need for random battles and grinding.
Gain new skills and become stronger during battles. Collect and upgrade powerful amulets.
Slowly get to know the main characters, and grow to adore, love and hate them.
Discover its many secrets and crack your brain on puzzle-centric dungeons.
Publisher:
Indietopia
Original release date:
2017-05-26